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MIPI - Physical Interface for MIDI Files
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A struct for representing 3D vectors, used for velocity commands and target positions. More...
#include <controller.h>

Public Attributes | |
| double | x |
| double | y |
| double | z |
A struct for representing 3D vectors, used for velocity commands and target positions.
| double Control::vector3::x |
| double Control::vector3::y |
| double Control::vector3::z |